Pages: [1] |
1. New Commandship Skillline for more variation - in Skill Discussions [original thread]
Edited by: Azur Tzesaeia on 11/10/2007 14:13:58 Skill plan for Arcanus Trist 1. Instant Recall I (28 minutes, 50 seconds) 2. Analytical Mind I (25 minutes, 47 seconds) 3. Instant Recall II (1 hour, 54 minutes, 12 seconds) 4. Analytical Mind I...
- by Azur Tzesaeia - at 2007.10.11 14:12:00
|
2. New Commandship Skillline for more variation - in Skill Discussions [original thread]
65. Jump Drive Operation I (49 minutes, 15 seconds) 66. Capital Ships II (9 hours, 29 minutes, 29 seconds) 67. Capital Ships III (2 days, 5 hours, 41 minutes, 33 seconds) 68. Drones IV (1 day, 2 hours, 44 minutes, 26 seconds) 69. Drones V...
- by Azur Tzesaeia - at 2007.10.11 14:12:00
|
3. New Commandship Skillline for more variation - in Skill Discussions [original thread]
73. Scout Drone Operation IV (1 day, 2 hours, 44 minutes, 26 seconds) 74. Scout Drone Operation V (6 days, 7 hours, 16 minutes) 75. Drones IV (1 day, 2 hours, 44 minutes, 26 seconds) 76. Drones V (6 days, 7 hours, 16 minutes) 77. Amarr Drone Speci...
- by Azur Tzesaeia - at 2007.10.11 14:11:00
|
4. New Commandship Skillline for more variation - in Skill Discussions [original thread]
Firstly my skill plans: Skill plan for Arcanus Trist Skill plan for Arcanus Trist 1. Instant Recall I (28 minutes, 50 seconds) 2. Analytical Mind I (25 minutes, 47 seconds) 3. Instant Recall II (1 hour, 54 minutes, 12 seconds) 4. Analytical ...
- by Azur Tzesaeia - at 2007.10.11 14:10:00
|
5. New Commandship Skillline for more variation - in Skill Discussions [original thread]
Have I mentioned that Capitals are immune to EW warfare and standart warp scrambling? I haven't ever flown a command with perfect skills... Still if you compare the benefits you get they are very small for the command ship pilot i don't have to...
- by Azur Tzesaeia - at 2007.10.11 05:17:00
|
6. New Commandship Skillline for more variation - in Skill Discussions [original thread]
It is roughly a difference of 40days depending on your skills/attributes. Standart armor and engeneering skills are not a must have for either of the both ships although we all know one should have them to really fly them. In the end in it is ju...
- by Azur Tzesaeia - at 2007.10.10 21:56:00
|
7. New Commandship Skillline for more variation - in Skill Discussions [original thread]
Good to know that i'm not alone I aree so far that Command Ships are for those who don't like the BS but still it's too short of benefits. I know both ships need a **** load of side skills to work nicely but the command only falls back slightl...
- by Azur Tzesaeia - at 2007.10.10 18:18:00
|
8. New Commandship Skillline for more variation - in Skill Discussions [original thread]
I just made some calculations in Eve-mon for the Commandhsips and saw they nearly need as long as Capitals to train for. Damnation: 6lvl5 skills required just for beeing able to pilot it Archon: 5lvl5 skills required just for beeing able to pil...
- by Azur Tzesaeia - at 2007.10.10 15:07:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |